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Hi there! I'm mainly a backend programmer and system tool developer, now venturing into the world of game development. My background is rooted in building, debugging, and refining complex systems, and I’ve always enjoyed the challenge of making things work smoothly behind the scenes. While I'm more at home tracing bugs, reviewing code, and keeping systems clean and efficient, I'm using game dev as a creative playground to experiment with ideas around interconnected systems and emergent behaviors. It's a space where I get to explore, prototype, and push myself outside my comfort zone. I might not be a natural at orchestrating everything yet, but that’s part of the fun — and the learning.